Saturday, December 18, 2010

Harry Potter and the Deathly Hallows (Part 1) Review from a Teenage Girl's Point of View

Earlier this month, I went to see Harry Potter and the Deathly Hallows: Part 1 with a friend.



I just have to say ... the movie was NOT what I expected! I read about how people pretty much hated it. That got me worried, but in the end, I didn't really have to worry because THE MOVIE WAS AWESOME!!!!

Okay, this would not be much of a review if I didn't talk about it, so ...

Where do I start? Well, the movie pretty much follows the book. There are a few things they left out that could've been great, like Luna's bedroom and the monument in Godric's Hollow of Harry's house and the note from Lily Potter to Sirius ... you know the one I'm talking about?

Anyway, I guess if I'm going to be a critic before I start raving about the movie, I have to say that there were, of course, great parts that were forgotten. Plus, the infamous locket scene? Um, not EXACTLY the description J.K. Rowling gave us in the book. And also, I have to say this: there was this whole small romance in the first half of the movie, sort of between HARRY and HERMIONE. Seriously, after Ron left, Hermione was all sad, playing with the radio, and this song came on, and Harry started dancing with her! Plus, I think they held hands a few times, but maybe more in a "yeah-we're-just-friends" kinda way. And then all this escalated into the locket scene ... but anyway, I'm just saying that this pseudo-romance between Harry and Hermione wasn't apparent in the book.

Besides that, the movie was GREAT! Some parts were epic and dark like they should be, i.e. the murder of random people and Nagini/Bathilda Bagshot. Then there were the tear-jerker moments, like the death of Hedwig and Dobby (although more people in the theater starting sniffling when Dobby died, even though the movie people crafted this story where Hedwig "protected" Harry from the Avada Kedrava curse). I really liked the Tale of the Three Brothers part, I have to say.

Well, what much else is there to say, other than GO SEE THE MOVIE NOW! If you haven't already. And IMAX is truly amazing ... seriously. That's what I saw it in.

OKAY. That may have been sort of spoilerish? But I just had to let it all out.

Any other Potterites out there? Did you love the movie? Hate it? Let me know in the comments, if you want.

-Kira

Thursday, December 9, 2010

Nancy Drew Shadow at the Water's Edge Review

Hey Nancy Drew fans! Because it's been over a month since I've played and beat the game Nancy Drew: Shadow at the Water's Edge, I decided to write my very first video game review for it! Here we go ...

Trailer:



Release Date: October 2010
Rating: E10+ (Everyone ages 10 and up)
Producer: HERinteractive
Game Number: #23

Description: Terror Ripples through a Japanese Inn! Traditional Japanese family ryokans (inns) are charming places, but a vengeful ghost is terrifying you and other unsuspecting guests. Is there a shadowy specter haunting this placid inn or is something far more sinister driving away business? Check in as Nancy Drew and see if you can uncover the secrets submerged in the Shadow at the Water's Edge!

Review:

First off, I have to say this game was AWESOME. The plot was well-structured and made sense, the characters were alive with emotion (unlike the characters in Trail of the Twister), and the setting made me feel like I was actually in Japan! Amazing game overall.

Story: The aforementioned plot of SAW is put together pretty well. There may be a few noticeable holes in it (like the whole "Yumi's secret" part), but everything flows together pretty nicely and quite creepily. The game focuses mainly on the hauntings that have occurred at the Ryokan Hiei--this is good material for a Nancy Drew game. There is a bit of darkness to this plot, because someone drowned in the ryokan and the characters pretty much refuse to talk to you about it. But in my opinion, this is just what makes the game more mysterious and intriguing.

Characters: I loved just about every character in this game. A few of them were pretty fun to talk to; others, I enjoyed pushing their buttons a little (once to the point where I got kicked out of the ryokan!). There was nothing too vague about any of the characters, although I would've liked to talk to Savannah Woodham, the ghost hunter, some more. There were backstories behind the characters that you learned about later in the game from the other characters. By the time I got to the end of the game, I was pretty darn upset with who the culprit turned out to be. I felt that the characters in SAW were pretty unique, and I hope maybe HERinteractive will consider recycling a few of them in the next ND games!

Setting: The setting was ... beautiful. The ryokan was gorgeous and cultural, although a little creepy (which was totally intended, I'm sure). I really liked Yumi's apartment, for some reason. And there was so much to explore in the ryokan, plus they captured the "creepy, haunted spot" really well. And yet ... the game left me thirsting for more Japan. I would have liked to see some more of the city, and more Japanese tradition in the city, maybe, and some other modern things in Japanese culture in the city. I don't know, I felt like the guys at HERinteractive could have expanded the setting of the game a whole lot more.

Music: Oh my gosh, the music is FANTASTIC!!!! It's pants-wetting scary when it needs to be, and then serene and beautiful and cultural when it should be. Plus, that upbeat techno pop music in the city? ♥♥♥ The music-making people of this game get an A+++ for their efforts to scare the snot out of us.

Scariness: And I thought the MUSIC was scary! Man, some parts of this game were just chilling. I do have to say, though, that there are only really two times you see the ghost. And if you haven't seen pictures or footage of the ghost before ... you will be scared! I know I was, but after I got over the initial shock, I kept replaying the part when the ghost popped up, again and again. The time when it pops up in the bath house is DEFINITELY the scariest encounter. But not unlike the setting of SAW, I feel that they could have expanded and made the game really scary if they tried. To be frank, I'm not sure this game should have earned the title "the scariest Nancy Drew game yet," unless you are a total scaredy-cat (which I thought I was until I discovered that I could actually get through this game without freaking out). Just my opinion.

Puzzles: Last but not least, puzzles. Most of the puzzles in the game were pretty challenging to the point that they had me looking up the answers for them. A few were simpler, and less complex. For example, I was really stuck on the bento boxes, but once things clicked in my head, I was a bento-box pro! Some puzzles were just plain irritating, like the train one, but once you got through them, it was all right. So in conclusion, SAW had some great puzzles for people who like puzzles (and honestly, I'm not one of those people!).

So all in all, Nancy Drew: Shadow at the Water's Edge was an interesting game that was as creepy as its title, but yet totally awesome on so many different levels. If you are over ten years of age and can stand the sight of a ghost, then I recommend this game for you! And if you can't stand the sight of a ghost ... really guys, it's not that bad. Seriously.

And so ...

4.5 out of 5 stars! Great job on this one, HERinteractive!

-Kira

Wednesday, November 24, 2010

Check It Out!

Hey, I changed the layout of Green-Eyed Girl! Now it looks a bit better than the original layout, a standard Blogger template of a bunch of multi-colored jelly beans.

Well ... not much else to say here. Hope my followers like the new look!

-Kira

Saturday, October 2, 2010

I Stand Corrected

To all my imaginary readers and my three faithful followers--I have decided to pre-order Nancy Drew: Shadow at the Water's Edge after all.













I say "after all" because in my very first blog post, I said I wasn't going to play the game. But then, after playing the demo and learning about the bonus material you get for pre-ordering SAW, I knew I just had to get it. Plus, isn't it fun to just scare youself sometimes?

Wish me luck!

-Kira

P.S. I haven't written in a while, if anyone is keeping track, because I've been busy and don't have a whole lot to talk about. From now on, if I have anything Nancy-Drew-related that's interesting enough, I'll blog about it.

Wednesday, August 4, 2010

Something Clique-ish

The thirteenth Clique novel, My Little Phony, came out yesterday.




















I am almost done reading it, and let me just say that mid-way through it was SHOCKING. But I'm not going to say anymore except, Lisi, please make A Tale of Two Pretties 400 pages long! Or at least longer than this!!!

Anyway, here are some vids I took of Lisi when she came to visit Washington at the beginning of May. Enjoy!

















Now, The Clique meets Animal Crossing ...




























*Special thanks to my ah-mazing friend, Maddz, who took all these pictures and posted them onto her old blog for me. She is the one with the lovely brown hair. :-)

Tuesday, July 27, 2010

Fun in Animal Crossing

Something un-Nancy Drew-related for a change--I was playing Animal Crossing: City Folk today with my friend Maddz, and she took lots of photos when we were in our towns. I am the one with the pink hair and the purple glasses. :-)










Monday, July 26, 2010

Video Test

Since I will be posting a few videos soon in about a week or two, I decided to do a quick test and post a video. So enjoy--a video of my cat and her feather toy!


Monday, July 12, 2010

To Buy or Not to Buy?

I am still deciding whether or not I want to buy Nancy Drew: Trail of the Twister. On one hand, the game looks kinda fun, but on the other, when I tried out the demo I hated it. But that could be because my demo of the game was totally messed up, for some reason. Maybe the reason I'm really holding back is that I think this game probably won't compare to WAC (Warnings at Waverly Academy), which I absolutely loved. But ... I really want a new Nancy Drew game because I'm bored out of my skull! So maybe I should just go out and buy Nancy Drew: The Phantom of Venice instead, which I was going to do earlier. If anyone is reading this, what's your take on VEN?

Saturday, July 10, 2010

My Fan Fic

I have always wondered what Nancy is like in-between cases, at home, so I wrote this little fan fic about her returning home after Trail of the Twister.



Nine Days Before Nancy's Trip to Japan
--------------------------------------------------------------------------

Nancy Drew was glad to be home in River Heights after nearly a week of storm-chasing in Oklahoma. She had slept through 75% of the flight home, and had spent the other 25% awake, watching a suspicious man in the seat in front of her. After all, she had been sleuthing for eighty years now and she knew the signs when something unusual was going on.

Now Nancy rose from her seat in the airplane and stretched. She grabbed her carry-on from the overhead compartment, a small tote bag she carried to all of her cases that contained a few changes of clothes and important things like her task list and a photograph of Bess and George that she took everywhere with her.

"Home sweet home!" Nancy cried happily after stepping out of her plane and into the River Heights Airport. She spotted her father, Carson Drew, and waved. Carson waved back and leaped from the chair he had been sitting in, reading. He crossed the airport in a few quick steps and wrapped his only daughter in a tight embrace.

Carson shook his head. "I thought I'd lose you to those twisters out in Oklahoma."

"Oh, Dad!" Nancy smiled. "Do I ever come to any harm when I'm solving a case?"

"Actually, yes," he replied sternly. "You've been knocked out way too many times, and you've nearly suffocated before."

Nancy waved this away. "But I'm fine, Dad! I don't think a case will kill me, after this long."

On the ride home to the Drew's, Nancy told her father every detail of her recent case, from the annoying chores she had to complete from the final chase of the culprit.

"Sounds like ... fun," Carson said slowly from behind the wheel of his car. "And ... dangerous."

"It was fun!" Nancy exclaimed. "And, well, dangerous too. Tornadoes are cool and all, but you know, I think I've seen enough of them for now."

"Good."

They arrived at the Drew household in a few minutes, a modest three-story house painted a dull shade of pink. The second Carson had pulled the car up the driveway, Nancy unbuckled her seat belt, grabbed her tote bag, and opened her door.

"Bye, Dad!" she called. "See you inside!"

Carson chuckled and watched his teenage daughter race up to the front door of their house. She was so much like her mother ...

"Hannah, I'm home!" Nancy shouted after opening the front door.

"Nancy?" the Drew's housekeeper cried. "Nancy? Is it really you?"

Hannah Gruen emerged from the kitchen. The older woman pulled Nancy into a hug.

"I'm so glad you're back!" she said. "I was beginning to wonder, I was worrying, that a tornado would suck you right up--"

"I'm okay!" Nancy laughed. Why does everyone think that a tornado would finish me off?

"You never really know," Hannah went on, "with the nasty storms they have in Oklahoma."

"But I'm here now, safe and sound!" the teen detective declared.

"And thank goodness for that." The housekeeper breathed a sigh of relief. "I made a welcome-back cake today, just for you."

"Oh, Hannah, you shouldn't have!"

Ned Nickerson was in the Drew's sitting room, listening to the conversations of Nancy and Hannah. When he heard that Nancy had settled down at the kitchen table, he strolled out of the sitting room and right into the kitchen.

"Ned!" Nancy squealed. Her brown eyes lit up in that certain way he loved...

"Glad you're back, Nance." Ned stepped forward and hugged his girlfriend. As always, he grinned and said, "I hope none of the guys in Oklahoma caught your eye?"

"Of course not!" Nancy assured him.

While Nancy was telling Hannah and Ned all about her case, Carson wandered into the kitchen and took a seat at the table. While Nancy talked, Hannah started distributing generously-sized pieces of cake. Carson took a bite of his piece of cake and said, when Nancy had paused to take a drink of water, "Excellent cake, Hannah, as always."

Hannah beamed and took the empty water glass from Nancy. "Go on, dear. After you overheard Scott talking to Brooke...?"

Nancy was exhausted by the time she finished her story. As she was taking another gulp of water, Hannah suggested, "Nancy, darling, why don't you go on upstairs, unpack, and take a little nap? I'll call Bess and George and invite them over for dinner." Hannah reached for the white corded phone sitting on the immaculate kitchen counter.

"Well, I am pretty tired," Nancy agreed with a yawn.

Nancy's bedroom was an attic room at the top of the house, just above the second floor. The walls were painted a soothing mint green, and almost everything was either white, silver, or both. Her white queen bed had a silver frame and sat at the far end of the room, far away from the white stairwell. Next to Nancy's bed was a bedside table, a handsome cherrywood bureau, and a silver lamp and a comfy white chair which Mr. Woogle Wogle, Nancy's teddy bear, occupied. Two low windows framed her bed.

Nancy also had a white desk and chair that faced the largest window in her room. Past memorabilia from other cases sat on the desk, along with a blue stained-glass lamp and her trusty How to Be a Detective book. White lacy curtains hung on the white-framed window.

A lawn mower was droning and birds were chirping through the open window in Nancy's bedroom. She set her tote bag down on her bed and dumped out all of her extra clothes. Impulsively, Nancy dropped everything on the spotless hardwood floors, then sank down onto her bed and closed her eyes.

"Nancy. Nancy Drew!"

Nancy was shaken awake by Hannah.

"It's a quarter after six," Hannah told her kindly. "Bess and George will be here soon, so how about you shower off before supper."

By the time Nancy had taken a quick ten-minute shower and changed into a pleated pink skirt and a white blouse, Bess and George had arrived.

"Nancy! We missed you!" George, the tomboyish one of the two, wrapped her arms around Nancy.

Her cousin, Bess, grinned and hugged Nancy, too. "Did you meet any cute guys in Oklahoma?"

Nancy laughed. "I was too busy for that!"

Ned, a little jealous, stepped in front of Nancy. "She wouldn't when she's got me!" he announced sharply.

"Of course, Ned," Nancy smiled.

Carson, Nancy, Ned, Bess, and George sat down in the Drew's dining room and were served potato-and-bacon soup by Hannah. "Enjoy!" she called. "I'll be back out with my chicken casserole in a few minutes."

Everyone voiced their thanks and began eating.

"Tell us about the mystery," Bess begged.

"Well," Nancy said, "it's a long story..."

By the time they were all eating dessert (Hannah's famous red velvet layer cake) Bess and George turned to each other and grinned.

"All right, you two, what's up?" Nancy asked.

"Oh, nothing, Nance," George said casually. "We'd just like you to join us on our trip to Kyoto, Japan."

"Japan?" Nancy cried. "Oh, I'd love to!"

"We thought you would," Bess said, "when there's so much fashion and exotic food!"

"Please." George rolled her eyes. "What Bess is really trying to say is that there's also nature and tradition."

"So when do we leave?" Nancy asked. I hope this relaxing vacation won't turn out to be just like the one in the Bahamas.

"Nine days," Bess chimed. "I can't wait!"

"Neither can I," Nancy agreed.

The next day, Nancy got a phone call from P.G. Krolmeister.

"Hello, Nancy," he said. "As a thank-you for all your hard work down in Oklahoma, I'll be reserving a room for you at one of the traditional inns, Ryokans, down in Japan."

"Perfect!" Nancy replied. "That's just where I'm going with my two friends."

"Yes, your father told me," P.G. Krolmeister added. "I hope you have an exciting, but relaxing trip."

"Mr. Krolmeister, I hope so, too," she grinned. "But ... you know me!"

"I should probably warn you," he went on, "that the Ryokan you will be staying in has had quite the reputation."

"I'll be fine, Mr. Krolmeister, but thanks for looking out for me!" Nancy cried.

When she had hung up, Nancy pondered what P.G. Krolmeister had meant by "quite the reputation."

"Oh well." She decided to brush it off. "I guess I'll find out when I get there!"

Monday, July 5, 2010

Nancy Drew & Stuff

I'm going to start blogging, and one of the main things I have to say about myself? I love Nancy Drew. I can name all 22 games in order. I can tell you which death scenes happen in which games, and the abbreviations of every game. Sadly, I only have 3 games (Treasure in the Royal Tower, Danger on Deception Island, and Warnings at Waverly Academy). But I am planning to buy Trail of the Twister and The Phantom of Venice soon. I will certainly NOT buy Shadow at the Water's Edge because I confess, Nancy Drew games seriously freak me out when you have to sleuth somewhere dark and scary with creepy music OR you have encounters with scary things that are not human. And the sound effects scare me, too. And so that's why I don't do banshees or zombies or ghosts.